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A Tour of the Microsoft Home

Part 2: Living Room


The Living Room.


Using presence awareness, the home owner's phone lights up with activities that are possible in the current room, including controlling the TV, lighting, and interactive displays.

 
 



A prototype future generation Media Center interface for the TV.


Controlling the TV from the phone.


Accessing the home owner's computing resources on a Tablet PC.


A children's nook with Tablet PC.


A children's Tablet PC.


An interactive game.


An interactive display that reacts to the objects placed on. It utilizes RFID technology to scan the items placed on its shelves and then display photographs you've taken from the same location.


Interactive display with a default, family-oriented configuration.


Interactive display sensing an object you purchased in Paris.

Next: Part 3: Home Office

--Paul Thurrott
September 23, 2008

 


A tour guide

Part 1: Bus Stop and Home Entry
Part 2: Living Room
Part 3: Home Office
Part 4: Kitchen
Part 5: Dining Room
Part 6: Teen's Bedroom
Part 7: Entertainment Room