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Xbox 360 Game Mini-Reviews: Spring 2007
Sonic the Hedgehog
The problem is that the Sonic series' main strength--that overwhelming sense of speed, something that really set it apart from the Marios of the world a decade and a half ago--just isn't present in this modern version. On the 360, great racing games like Burnout Revenge (see my review) capture this stunning capability in high definition wonder. But Sonic is slow to speed up and never really captures that wonderful speed effect that should dominate this experience. It's just ... boring. There are even lame sequences when you move slowly around a town... exploring. Geesh. Sorry, but I just can't get excited about Sonic. Take a pass on this one. Rating: Tom Clancy's Ghost Recon Advanced Warfighter 2
With that in mind, I jumped at the chance to check out Ghost Recon 2 (GRAW 2), which is even better than the original, with one major caveat. This sequel features better graphics, a tweaked control system, a nice mix between individual and team-based play, and a decent story that takes place literally right after the events in the original GRAW conclude. There's just one problem, and it was painfully evident in both of the run-throughs of the single player experience that I completed: The game is woefully short. What make this difficult is that the third of the three acts is approximately one-third the length of the first two. So when you hit the end of the game the first time, you can't believe that's really it. But it is. Another problem, though this is less serious, is that the multiplayer version of the game is seriously detuned, graphically, from the single player experience. It's almost like GRAW Lite or, as my son noted, a completely different game. However, the co-op missions are still interesting (as with Rainbow Six) and worth checking out. Overall, fans of tactical shooters like GRAW and Rainbow Six will absolutely have to check out GRAW 2. It's not perfect, but I had a heck of a time with it and can recommend it heartily. Good stuff. Rating: Oblivion: The Elder Scrolls IV
And God knows, I've tried. Through the years, I've turned to PC fantasy games again and again in a vain attempt to find something that would hold my interest. The problem isn't the genre, or in the case, even the implementation. The problem, of course, is me: Fantasy role playing games require your ongoing attention, hours of dedication a day, and a never-ending desire to keep going until you've soaked the game for all its worth. But I'm a busy guy. And the truth is, I really don't have that kind of time or mental dedication for any video game. I like to get in and out, and the types of games I really enjoy--typically first person shooters--reward people like me with short, easily-obtainable objectives that you can enjoy and complete in short bursts. Video games, for me at least, are a time filler or reward that I can enjoy during downtimes in my professional and personal lives. But don't get me wrong. Oblivion is an absolutely excellent game. And if you're the type of person who can embrace such a thing--note that Oblivion is actually a single player experience only; you don't interact with thousands of others in some sort of online world--then this is a game you should absolutely consider. The world of Oblivion is vast and deep. There are quests, of course, and side quests. There are character classes, skills, and non-player characters of various depth. And if you're really into it, there's even a $20 downloadable add-on, The Shivering Isles, that will let you garner another 250 Achievement points. That's right: You can just keep playing and playing and playing. So I apologize to the fans of Oblivion, as I'll never get into this game, not really. But I see the quality there and understand that this is one of the most compelling experiences ever offered on a console. If I was a student or retired, perhaps, I could give it my all. But for now, all I can do is recommend it to others, so I will. It's clearly an amazing game. Rating: Viva Piņata
That said, kids of all ages should enjoy this game. You control a small swath of land which you can garden and fix up as you see fit, and as you do so, a variety of flora and fauna will move in, improving or ruining things. All of these creatures are piņatas, naturally, which makes for a colorful and engaging, if abstract, world. It also makes it a bit less terrifying when something dies, I guess. There's lots to do, and most of it is pretty non-linear, so you get the feel of a real (and hopefully thriving) ecosystem. You can also experiment with different styles of land management, which is much more interesting than it sounds. If you've got young kids and you don't want them shooting aliens or even zapping twenty-year-old blobs on Xbox Live Arcade, definitely consider Viva Piņata. It's a fun if not perfect game for children. Rating: Major League Baseball 2K7
Die-hard sports franchise fans might find Major League Baseball 2K7 a bit limiting, but really all I was looking for was a way to experience major league baseball action with my son. And on that note, Major League Baseball 2K7 is quite good. Pitching and batting, the two primary activities of the game, are both approachable and easy to master, while fielding is automated enough to not bog you down in too much fetching and throwing. That said, you still have to make intelligent decisions about where you want to throw the ball. It's just not overly academic. You can also compete in home run derbies and other side games, which my son finds especially engaging. The announcing is as repetitive as the exterior stadium and fan shots, but whatever: This is a show-off title and one that looks and plays wonderfully on those high-end HDTVs that everyone's buying. Highly recommended. Rating: NBA 2K7
Like its predecessor, NBA 2K7 is good but not excellent. It features better graphics, naturally, and some improvements to game play. Star players seem a bit more like their real world counterparts, but then that just highlights how generic all the other players look and act. Some bits are worse this time around. Free throws are frustratingly difficult, which is painful when you easily can light up a game with long-distance threes. And the computer-controlled defense seems a bit better than it should be. Haven't the developers seen how bad the modern NBA can be? Rating: Cars
The racing sequences are well-done, if repetitive. But some of the goal-based stuff, such as collecting post cards from around the large play area, seem interesting at first but quickly get frustrating. Ultimately, Cars is more like Sonic than Viva Piņata: You want to enjoy it but it's pretty boring. I recommend avoiding it unless you're a kid and a die-hard Pixar and/or NASCAR junky. In which case, of course, you should seek help. Rating: Madden NFL 07
Play calling and overall playability is about on par with the previous installment. (Again, excellent.) What's changed this year is that you can control running plays a bit better, assuming you can master the twitchy controller requirements. That is, you can now juke, twist, and dive in ways that were previously impossible, allowing you to pick up additional yards on each running play. A big part of the Madden experience is the franchise stuff, and this year there's also a Superstar Hall of Fame mode in which you develop an NFL star from the ground up, literally. That's a bit too much for me: As with Major League Baseball 2K7, above, I simply enjoy Madden 07 for the game experience, and as with previous entries, what you get here is top-notch. Highly recommended. Rating: Looking aheadFor the remainder of the year, I'll probably review a single Xbox 360 title each month, but before we settle into that rhythm, I've got a diatribe coming up about the low-quality of multiplayer action in otherwise excellent games like Gears of War (see my review) and Call of Duty 3 (see my review): Gears of War, in particular, is a huge multiplayer disappointment, despite what you might have read, and the recent release of the Halo 3 multiplayer beta, which I'll also be writing about shortly, only serves to further highlight its problems. More on this subject soon, I promise. --Paul Thurrott
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